Added: September 10, 2021, 5:08am UTCSteamGuides0
Table of Contents
This guide is the follow-up on my Item Compendium. Contains all obtainable weapons.
Hey everyone!
As a follow-up to my Item Compendium – I made this Weapon Compendium for people to quickly look up weapons on the go, without the need to use the wiki or tab out of the game at all 🙂
I left out the starter weapons for now, since they are not obtainable by any means other than playing the related character.
As always, if you find any typos or missing things, hit me up so I can correct them!
I’ll try and keep this up-to-date with future patches – enjoy!
— Game Version: 1.2.0.37RC [experimental branch] —
NOTE: Weapons with multiple [Active] or [Passive] abilities have that many different varations that can drop. They can not have multiple [Active] or [Passive] abilities at once.
They can have both an [Active] and [Passive] though!
Item Compendium
https://steamcommunity.com/sharedfiles/filedetails/?id=2172481759 – [steamcommunity.com]
Ability: | [Active] Slow down your falling speed. |
Type: | Full Auto |
Output: | Invisble Bullets |
Rate of Fire: | Fast |
Upgrade Effect: | More Bullets |
Ability: | [Active] Detonate yourself! Cost half a heart and one crystal. |
Type: | Burst |
Output: | Laser |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Active] Roll forward a short distance. |
Type: | Burst |
Output: | Laser |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Active]Order! Clear all bullets and damage all enemies in this room. Costs 1 bomb and 1 crystal. [Active] Blink a short distance forward. |
Type: | Charge |
Output: | Laser |
Rate of Fire: | – |
Upgrade Effect: | Increased Damage |
Ability: | [Active] Reroll your gun’s variables. Try your luck! Randomly change the properties of this weapon. Costs 10 coins. |
Type: | Full Auto |
Output: | Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | ??? |
Ability: | [Passive] You have a chance to get evil sprites each time you kill an enemy. |
Type: | Full Auto |
Output: | Laser |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Active] Get a silver egg. (A silver egg never hatches.) |
Type: | Burst |
Output: | Tracking Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | More Bullets |
Ability: | [Passive] The more hearts you have, the more bullets you can fire. |
Type: | Full Auto |
Output: | Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Active] You can lift a box or barrel! |
Type: | Charge |
Output: | Laser Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | — |
Type: | Full Auto + Charge |
Output: | Bullets + Grenades |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Attack Speed |
Ability: | — |
Type: | Full Auto |
Output: | Rockets |
Rate of Fire: | Slow |
Upgrade Effect: | Increased Damage |
Ability: | [Passive] When your bullets hit a coin, it may double, or disappear. [Active] Drop random coins. |
Type: | Full Auto |
Output: | Laser Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Active] Drop random coins. |
Type: | Full Auto |
Output: | Bullets |
Rate of Fire: | Fast |
Upgrade Effect: | More Bullets |
Ability: | [Passive] You have a chance to get guardian sprites each time you kill an enemy. |
Type: | Full Auto |
Output: | Laser Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Attack Speed |
Ability: | [Passive+Active] Enemies hit by this gun will be marked. You can detonate them all at once. Costs 2 crystals. |
Type: | Full Auto |
Output: | Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Passive] When your bullets hit the coin, it may double, or disappear. [Active] Drop Random Coins |
Type: | Full Auto |
Output: | Fishbones |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage / More Spread Bullets |
Ability: | [Active] Get a key. Cost 5 crystals. |
Type: | Full Auto + Charge |
Output: | Laser/Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | Charging it up will shoot a key that opens all locks. |
Type: | Full Auto + Charge |
Output: | Bullets |
Rate of Fire: | Slow |
Upgrade Effect: | Increased Damage |
Ability: | [Passive] This weapon deals melee damage. [Active] Opens all locks. [Active] Open all locked chests and doors in this room. Costs 5 crystals |
Type: | Full Auto |
Output: | Spinning Laser |
Rate of Fire: | Fast |
Upgrade Effect: | Increased Damage |
Ability: | [Passive] Your bullets can pick up everything except weapons. |
Type: | Full Auto |
Output: | Laser Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Attack Speed |
Ability: | [Active] Upgrade your weapon in the current room. |
Type: | Full Auto |
Output: | Laser Boomerangs |
Rate of Fire: | Normal |
Upgrade Effect: | More Bullets |
Ability: | [Active] You have a chance to open locks or hurt yourself. |
Type: | Full Auto |
Output: | Laser Bullets |
Rate of Fire: | Fast |
Upgrade Effect: | More Bullets |
Ability: | [Active] Drop random pickups. Cost some coins. |
Type: | Full Auto |
Output: | Laser/Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Attack Speed |
Ability: | [Active] Get an egg. [Active] Summon a ladder. |
Type: | Full Auto |
Output: | Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage/ More Spread Bullets |
Ability: | [Active] Damages all enemies in the room. Costs 3 crystals. |
Type: | Full Auto |
Output: | Bouncing Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Active] Slow down time. |
Type: | Burst |
Output: | Bullets |
Rate of Fire: | Slow |
Upgrade Effect: | Increased Damage |
Ability: | [Active] Refresh all closed chests. [Active] Refresh all items and pickups. [Active] Refresh all items to pickups. |
Type: | Full Auto |
Output: | Bullets |
Rate of Fire: | Fast |
Upgrade Effect: | More Bullets |
Ability: | [Passive] Eggs will never fail to hatch. |
Type: | Full Auto |
Output: | Music Notes/Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Attack Speed |
Ability: | [Active] Upgrade your weapon in the current room. |
Type: | Full Auto |
Output: | Laser |
Rate of Fire: | Fast |
Upgrade Effect: | Increased Damage |
Ability: | — |
Type: | Burst |
Output: | Homing Rockets |
Rate of Fire: | Fast |
Upgrade Effect: | More Bullets |
Ability: | [Active + Passive] Hearts can be stored and thrown out. Throwing out hearts does not cost any crystals. |
Type: | Full Auto |
Output: | Laser Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | More Bullets |
Ability: | [Active] Fall to the ground, cracking any stones below you. |
Type: | Full Auto |
Output: | Laser Beam |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Active] Gain the ability to fly in current room. [Active] Hatch an egg immediately. [Active] You can fly in the current room. |
Type: | Full Auto |
Output: | Bouncing Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Passive] This weapon deals melee damage. [Active] Be invincible for a short time. |
Type: | Full Auto |
Output: | Laser Beam |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | — |
Type: | Charge |
Output: | Laser Beam |
Rate of Fire: | Slow |
Upgrade Effect: | Increased Damage |
Ability: | [Active] Summon a wooden box. |
Type: | Full Auto |
Output: | Orbiting Music Notes |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Attack Speed |
Ability: | — |
Type: | Full Auto |
Output: | Bouncing Laser Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Active] Gain the ability to fly in the current room. |
Type: | Full Auto |
Output: | Fish Bones |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage / More Spread Bullets |
Ability: | [Passive] Add an extra crystal container when your weapon is upgraded. |
Type: | Full Auto |
Output: | Bouncing + Tracking Bullets/Laser |
Rate of Fire: | Normal |
Upgrade Effect: | More Bullets |
Ability: | — |
Type: | Charge |
Output: | Laser Bullets |
Rate of Fire: | Slow |
Upgrade Effect: | Reduced Charge Time / Increased Attack Speed |
Ability: | [Passive] Your music deals melee damage to enemies! [Active] Upgrade your gun level permanently. |
Type: | Full Auto |
Output: | Orbiting Music Notes |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Active] You can fish in pools of water. [Active] Get an egg. |
Type: | Full Auto |
Output: | Bubbles |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Active] Increase the gun’s damage on the current room. Cost 2 crystals. |
Type: | Full Auto |
Output: | Helix Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Attack Speed |
Ability: | [Active] Spend hearts to get coins. |
Type: | Full Auto |
Output: | Laser Beam |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Damage |
Ability: | [Active] Fire an energy ball. |
Type: | Full Auto |
Output: | Stars/Laser Beams |
Rate of Fire: | Normal |
Upgrade Effect: | More Beams / Increased Damage |
Ability: | [Passive] Each time an enemy is killed, this weapon’s damage increases. |
Type: | Full Auto |
Output: | Bullets |
Rate of Fire: | Normal |
Upgrade Effect: | Increased Attack Speed |
08-05-2020
– added “Upgrade Effect” to all weapons.
08-01-2020
– initial release
Written by Cryfor
Hope you enjoy the Guide about Neon Abyss – List of All Weapons Compendium + Details, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
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